union __m128// Size=0x10
{
    float m128_f32[4];// Offset=0x0 Size=0x10
    unsigned long long m128_u64[2];// Offset=0x0 Size=0x10
    char m128_i8[16];// Offset=0x0 Size=0x10
    short m128_i16[8];// Offset=0x0 Size=0x10
    int m128_i32[4];// Offset=0x0 Size=0x10
    long long m128_i64[2];// Offset=0x0 Size=0x10
    unsigned char m128_u8[16];// Offset=0x0 Size=0x10
    unsigned short m128_u16[8];// Offset=0x0 Size=0x10
    unsigned int m128_u32[4];// Offset=0x0 Size=0x10
};